Games
Current Projects
Pulse Walker - Godot
Demo was created in 30 days for the Metroidvania Month challenge 2024.
Pulse Walker is a rhythm based platformer where attacks are synced to the beat. Explore 3 unique areas and acquire new upgrades to further progress. Overcome difficult platforming challenges to locate 3 keycards and complete the final sequence.
Contribution
Gameplay Programming, AI Programming, Save System, and Level Design
Malignant - Buzzkill Interactive
Lead Programmer - Unreal Engine
Responsible for organization of programming team as well as implementation of core gameplay features and network replication.
Malignant is a first person wave based combat experience with a focus on exploration and survival. Explore a massive facility and collect resources to craft potions and transform into mutant creatures in order to defeat waves of enemies and bosses, solve puzzles, and unlock collectibles.
Game Jams
The Terminal - Godot
Created in 30 days for the Metroidvania Month challenge 2023.
Play inside a digital universe infected with bugs and harmful creatures. Fight your way through the world and gain new skills and abilities to defeat the final area boss Phasara Prime.
Contribution
Gameplay and AI Programming
AXIOMAZE- Unreal Engine 5
Created over the span of 10 days in line with the theme "Broken Physics"
Explore a non-euclidean work that will have you scratching your head.
Solve puzzles and try your best to navigate your way through seemless portals. Not everything is what meets the eye.
Contribution
Responsible for all gameplay programming and assisted with puzzle/level design. Created seemless portal system for the non-euclidean space, and anti gravity gun for upside down puzzles.